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iPhone 16 Pro and Pro Max — The ultimate 3D model for Blender

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iPhone 16 Pro and Pro Max — The ultimate 3D model for Blender

I’ve been creating 3D models of iPhones for quite a while, and in general, my main focus is solid modeling and visualization. My experience led me to work on this project.

I wanted to create a model of the iPhone 16 Pro, and once the core work was done, I decided to experiment with drivers. Now, my model can change its size (from Pro to Pro Max), turn the display ON and OFF, and add surface imperfections like scratches and smudges.

I used official Apple blueprints to create this model for accuracy, so you can be sure that every detail and hole is precisely sized.

Of course, you can add your image to the smartphone screen—either a 1:1 aspect ratio image or screenshots and screen recordings from a real iPhone (19.5:9 ratio). This makes it perfect for showcasing your apps or your clients’ applications.

For easier positioning and rotation, I added an empty and parented all model parts to it.


What’s inside the ZIP archive?

You’ll find three .blend files:

• “iPhone 16 Pro and Pro Max - 2 in 1.blend” – This file allows you to switch between the Pro and Pro Max sizes. The model expands, and additional holes for the microphone and speaker appear. However, due to the number of modifiers used, moving this model around in the scene might be a bit slow (lower FPS).

• “iPhone 16 Pro.blend” and “iPhone 16 Pro Max.blend” – These files have preconfigured sizes for each model and perform smoothly in the viewport, making them easier to move and rotate.


You can check out a detailed video demonstration of my model in the next video:


Subscribe on my Telegram channel

If you have any questions, feel free to contact me at gumroad@slavaleks.com or on Telegram.

I hope you enjoy working with my model and have a fantastic day! 😊

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